ThirdEra

NPCs

NPCs (non-player characters) use a dedicated sheet with tabs for description, attributes, combat, and equipment. The sheet is optimized for creatures and monsters rather than full character advancement.

NPC sheet tabs

Stat block

The Combat tab includes a Stat block area that mirrors a typical D&D 3.5 stat block:

These fields are optional; fill in what you need for the creature.

Conditions

NPCs can have conditions applied the same way as characters: drag a condition from the Conditions compendium (or world) onto the sheet, or select from the Conditions dropdown on the Combat tab. Conditions can affect AC, saves, speed, and attacks when they have mechanical effects defined. Some conditions (e.g. Dead, Dying, Flat-Footed) are derived automatically from hit points or combat state.

Creature type and subtypes

Creature Type and Subtype are item types with compendiums (Creature Types and Subtypes). Drag the appropriate type and subtypes onto the NPC’s sheet from the compendium sidebar to set them; they appear in Attributes → Details.

🡐 Usage overview